Go (game)

Thanh Pham
Mon, 20 Mar 2017 09:48 AM

This week, me and my team members played two versions of the ancient chinese game of Go. The first version we played was the original version, though we made the boards smaller, where one player/s would have back stones (we used cardboard), and the other player/s would use white stones. Each turn a player would put one stone down, with the aim of creating "territories", and capturing enemy stones. The second version was basically the same, but with the adding of a dice, which the players would role to determine how many stones they could place down. 

 

Go was a popular game in ancient China, and was played throughout East Asia, though under different names. The game has been used to represent warfare in Ancient China, and real military tactics can apply to it. Despite the incredibly simple rules, Go is actually incredibly complex, something that our group saw while people played the game, with what appeared to be a simple game turning into a complex strategy, with the different strategies of the players varying wildly.

 

Our group, at least in my opinion, did a competent job with the presentation despite technical difficulties, though we could have made it more engaging having less text. Our video is something we did quite well, accurately helping to explain the rules to everyone. Game day was fairly succesful, despite Martin changing the size of the pieces at the last minute, meaning some of the pieces were a bit too large for the board, but we managed to fix this problem easily at the day by either folding or trimming them. 

 

Group Members: Martin Mai, Ethan Dinopoulos, Thanh Pham and Barnaby Haslem

Written by Barnaby Haslem

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